Artistic styles within games.
Cel shading
Games such as the Borderlands series are a great example of cel shaded
games.
The art style used stands out significantly and is easily one of the
most prominent features in the game.
This picture of Borderlands 2’s main antagonist shows very clearly the
cel shaded art style that has contributed to the feeling of the game. As you
can see the lines in the hair and clothes are very bold and prominent, this
makes the game feel less serious and more like a comic book, adding to its RPG
fantasy like theme. It also makes the lighting more dramatic and plays heavily
with depth of field, the character is much more focused than the blurry
background.
Photo realistic
Games that use this style attempt to make their game
look as realistic as possible. Games like this contain a lot of detail in the
graphics.
This example of Sgt Maj Johnson in the cut scenes of halo 2
remastered. It was made by 343 industries in 2014 and the halo series among
other things. Other games such as GTA and metal gear solid the phantom pain.
Most FPS games use this style such as halo and battlefield, also some RPGs like
the Skyrim. As technologies in game engines advance, the depth and realism of
the animations become a lot better. But games like this also take a long time
to make.
Pixel
This style is used mainly In older games such as pacman and super
Mario. It is a very simple style and is mostly to always in 2D. it does take
long to create games like this because of the simplicity. It was mainly used
because of the limitation of software. It is not a realistic style.
Exaggerated
Exaggeration is an art style most commonly found in JRPGs, with the
style being used to reflect the popular Medias of manga and anime. As the name
would suggest this art style consists of highly exaggerated objects and
features with two popular examples being the Devil May Cry and Final Fantasy
series with their oversized objects such as swords and their facial features
like their eyes being quite sizable when the character is sad. The body types
of the characters will follow a similar way with male characters being strong
and muscular and female characters often being overly sexualized. This style is
often used in japan but quite a lot other games like the darksiders series rely
heavily on this style.
No comments:
Post a Comment